Playing at the Next Level: A History of American Sega Games

Cover
McFarland, 04.11.2016 - 312 Seiten

Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made.

Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail.

 

Inhalt

Preface
1
The Return of the American Video Game Market
3
Sega Establishes Itself in America
6
The SegaTonka Alliance
10
Taking the First Step
16
Building the American Arm of Software Development
21
Contracting Third Party Studios
27
Genesis Does
32
Product Development Enters a New Era
132
The Coming of FullMotion Video Games
134
BlueSky Software
145
Westwood Associates
161
Sega Interactive Development Division
166
Sega Midwest Studio
170
Sega Reorganizes Internally
174
Alpha Amoeba Group
178

Realtime Games Software
34
Sega Scores a Touchdown
40
Infogrames
50
Along Came a Spider
56
GEMS Shine on the Genesis
66
ToeJam Earl Studios
69
Sega Technical Institute
77
Changing of the Guard
87
New Leadership for an Expanding Market
105
Novotrade International
108
The Hardware Revolution
116
Sega Multimedia Studio
120
Omega Group
197
Sega Gets Serious About Sports
215
The Sega Channel
235
Twice the Bits Twice the Problems
244
Sega Saturn Tiger Team
246
The Winds of Change
254
SegaSoft
256
All Good Things
273
Full Circle
280
Works Cited
283
Index
291
Urheberrecht

Andere Ausgaben - Alle anzeigen

Häufige Begriffe und Wortgruppen

Autoren-Profil (2016)

Ken Horowitz is a professor of English and has written about Sega and video games for over a decade for his website, Sega-16, as well as for numerous other websites and magazines. He lives in Puerto Rico.

Bibliografische Informationen