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the four, who had the highest Trump takes up one, the second is for Him of the three others, who had the next best Trump; and if there are 3 odd Counters, the third is for Him of the remaining two, who had the best Trump but in Case they had neither of them any Trump at all, it is let alone till the next Deal.

The first Beaste is always of 15 Counters, the second of 45, except the Game, in which the first Beajle was made, was won by Codille; in which Case the second is but of 30. In either Case, you must add the Number of 15 for each Beafte, according as they are made.

The Matadores are paid all one as they are at Quadrille; it is indifferent whether they are all in the Ombre's Hand, or whether divided between him and the King his Ally, they part what is paid for the Matadores, as well as the rest of the Winnings.

The Vole is likewise paid, according as has been at first agreed upon, to those, who win it; and those, who jointly make it, are jointly to divide the Gain.

There is no Risque in undertaking the Vole, there being no Penalty for those who undertake and miss it; nor is there any for those, who, undertaking to play, make the JDevole; that is, are flammed by not winning one Trick, as it sometimes happens; they are only obliged equally to pay the vote to their Adversaries; still observing, that the odd Counter, as it belongs to the Ombre, if he wins, must be paid by him when he loses.

He who calls a King, and makes not one trick must be beafted alone, provided that the Auxiliary-King makes any; but if he likewise makes none, the Beastt must be equally paid between them.

The vote draws no more than what was played for; the Cards are cleared by a certain Number of Counters, as has been at first agreed upon, to be paid by each Player.

As to the Renounce, and all the rest, except in the foregoing Particulars, the rules- and Laws of Quadrille are observed.

It is the best Way for the Ombre to trump about as soon as he can, and likewise for the Friend, when the King that was called has appeared, or even before, if he can, the better to accommodate the Ombre's Game, that his Kings may pass, which otherwise run the Hazard of being trumped.

These Rules, make New g*uintille much more entertaining than the Old Way of playing it, which is now quite out of Use, except in some petit French Provinces, where they likewise play Quadrille, almost after the same Manner.

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New Decifions upon the difficult Points and Incidents which may happen at Qu ADRIlLE.

THESE new Decisions contain only Part of the Laws of Quadrille., and are neither unpleasant, or unnecessary, because they shew the Reason of their Institution.

I. Of the Deal.} If in Dealing, any Card happens to be faced, the Deal is lost. The Reason is, that it is neither just nor equitable, that any of the Players should lie under the Disadvantage of having one of hr* Cards known, which may prove prejudicial, whether he plays Sans-prendre, with an Auxiliary-king, or defends the Stake. Besides, the Law would not be equal, if a faced Card belonging to one Player should be received, and the Deal pass for Good, when, at the same Time, if a second should come to another of the Players, and a third to another, the Deal would be reputed salse, and would pass for nothing; and yet this second or third faced Card dealt to different Players, could produce no other effects to their Game, than the first faced Card would do to his, to whom it had been dealt. So, by Consequence, if for two or three faced Cards occurring in a Deal, tho' in different Hands, the Deal is counted foul, it is very reasonable

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that it should be likewise counted so, when there is one faced Card.

It is not permitted to deal the cards- after any other manner than by 4 and 3 at a Time, tho' some Players erroneously pretend that every Player is at Liberty to deal as he pleases; for finee this Game follows, as near as possible, the Laws of Ombre, at which Game the Cards are not to be dealt any otherwise than 3 at a Time, it is not just to deviate from that Law, which has nothing in it but what is very reasonable, and which is di-, rectly contrary to the Abuses- which might be introduced, had every one the Liberty of Dealing according to his Fancy, by some sharping Players, thro' the Knowledge they might have of the Cards by marking them.

II. The Method of Calling.] As the Opinion of some Players, who are for having Him, who has the four Kings in his Hand, pass, except he will play Sans-prendre, is repugnant and contrary to the Liberty of Quadrille; and it is but reasonable that it should be free for. him to play, either calling a queen, or one of his own Kings; it being generally received, that he who is unwilling to run the Hazard of Sans-prendre, may call one of .. his own Kings, or any Queen, except That of Trumps.

Observe that, to call a Queen, you must
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have the four Kings -, so that if you want the King of Trumps, notwithstanding you have the other three, you are obliged either to call one of those Kings, or to pass.

III. The manner of playing the Cards.'} As Penalties upon the Faults committed in all Games, are imposed with no other View than to prevent the Abuses, which might be introduced by sharping, it has been thought necessary to use Severity in Regard to the following Particulars; because it would be no difficult Matter to abuse them, if they were otherwise judged, or decided.

He who draws from his Game a Card, and presents it openly as if he was going to play it, is obliged so to do, if his retaining it can do the Game any Prejudice, or give any Knowledge or Intimation to the friend, especially if it is a Matador.

This Cafe equally regards the Defendants as well as the Ombre and the Friend.

He who plays Sans-prendre, or has called his own King, is not subject to this Law, by Reason that by discovering his Card he can reap no Advantage.

He, who, not being eldest Hand, and has the King, which the Ombre called, shall trump about with SfatUlh, Manitte, or Basto, or shall even lead out the King, which was called, to give Intelligence that he is the friend

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