Abbildungen der Seite
PDF
EPUB

Neceffary CALCULATIONS to understand the Game of QUADRILLE.

WHAT is the Odds, that out of

2. W

any

ner holds one?

Two certain Cards, my Part

A. The Odds in his Favour is about Five to Four.

2. What is the Odds, that out of any three certain Cards my Partner holds one?

A. The odds is about Five to Two in his Favour.

The foregoing CALCULATIONS explained.

HAT out of Two certain Cards your
Partner holds One, obferve as fol-

TH

lows.

If you have one Mattadore in your Hand, it is manifeft by this Calculation, it is Five to Four that your Partner has one of the other two, and therefore you may venture to play your Game upon that Suppofition.

But farther; you call a King, and have in your Hand a Knave and a fmall Card of a Suit; by the above Calculation it is plain, that the Odds is Five to Four in your Favour, that the King or Queen of that Suit is in your Partner's Hand, and confequently you have a fair Chance to win a Trick in that Suit.

As

As to the other Question, What is the Odds, that out of Three certain Cards your Partner holds one, it may be thus explained.

We will fuppofe you have no Mattadores, yet if you could be affifted by one of them, the Odds would be greatly on your Side of winning the Game; now obferve, that by the above Calculation, it is Five to Two that your Partner has one of them, as you have

none.

In the fame manner may be calculated many other Cafes, which will be of

to a vigilant Player.

T

great Ufe

THREE-HANDED QUADRILLE.

HERE are fome Perfons who will play at this Branch of Ombre, by dealout Ten Cards a-piece, between Three, and this, in downright Irish Phrafeology, they call Three banded Quadrille; which in plain Englifb is Four-banded Ombre played by Three Perfons. But this filly Manner rather deferves our Ridicule, than any other Notice.

It is a Game of very little Entertainment, and cannot be at all agreeable to those who understand three-handed Ombre: It is however proper enough to give an Idea of the Game of Quadrille, to thofe who are defirous of learning it.

This Game is disadvantageous to the Ombre, who has always two Adversaries to contend with. It is feldom or never played, but when a Fourth to make a Match at the genuine Quadrille is wanting, the Laws and Rules of which it obferves in all Points, except in the following Particulars which are peculiar to This.

I. To play this Game, no more than thirty Cards are used: One of the whole Red Suits must therefore be laid afide, it matters not which of them; and the Ombre, whether he plays Sans-prendre, or calls a King, muft, to win, make 6 Tricks; if he makes but 5, it is Remife; and he lofes Codille, if he makes but 4, or lefs.

II. The Game is marked and played as at Quadrille, but the Beafte is of 14 Counters, tho' there are but 13 down.

III. He who plays by Calling a King, having first named the Trump, Calls, or indeed rather Demands, whatever King he judges moft convenient for his Game; and he of his two Adverfaries who has it, is obliged to deliver it to him, and to take in lieu thereof whatever Card the Receiver thinks fit to give him, and which the third Player is free to look upon; with this Affiftance the Ombre mult make fix Tricks, or lofe. The Law is the fame in regard to

him who is forced to play with Spadille, the others having passed.

IV. It is not permitted to name for Trumps the Suit that is laid out; for if that was fuffered, with Spadille alone, and Kings, Queens, &c. any one might make the Vole, without the Defendants being able to oppose

it.

In every other Refpect this Game follows the Laws of Ombre, to which Recourse must be had for all Accidents that may inter

vene.

W

QUINTILLE.

E next come to QUINTILLE, or Ombre by Five, from whence Quadrille has its Original. It is very entertaining when well played. I fhall give an Account of the Manner how this Game was played at first, and then proceed to the prefent New Method, as it is brought nearer to Quadrille, which is alfo rendred much more agreeable and amufing than formerly.

In playing the Old QUINTELLE, no Fifbes are given out: Each Player only takes 20 or 30 Counters, which are valued at 5, 10, 15, 20, or 30 Pence a piece; in a Word, what they please themfelves according to the Agreement they make when they begin the Party.

They

They draw the Places, and when they have feen who is to deal, every one lays down a Counter before him, and has 8 Cards dealt him, and no more, which is the ufual Way of dealing at this Game, there being no Cards left, and by confequence no Difcard to be made.

The Manner of speaking and beginning to play, is the fame as at Quadrille, or Ombre played by Four; and to win, Five Tricks muft be made.

He who plays Sans-prendre muft name the Trump, and, to win, must make five Tricks: If he wins, he has two Counters paid him for the Sans-prendre, by each of the Defendants, and as much for each of the three Matadores, if he had them; but fhould all his eight Cards have been Sequents of Matadores, he muft expect no more.

If feveral Beaftes are at once upon the Board, and he who plays Sans prendre makes the Vole, he has no more than what is down, and two Counters from each of the Players.

If there are only fingle Stakes upon the Board, he who plays Sans-prendre and wins, of the five Counters that are down, befides his Due for the Sans-prendre, draws only two of the Counters, and by confequence there remain three.

Whoever of the Players, except the youngeft Hand of all, plays, after having asked,

Does

« ZurückWeiter »