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following, it is too late to re-call, and his Game must stand as it it marked.

Here

Of the CAPOT.

E who wins all the Tricks, instead of reckoning 10, which is his Right for winning the Cards, reckons 40, and this is called a Capot.

I should have obferved before, that whenever the Points, the Tierces, Quartes, or Quints, are equal in both Hands, neither is to reckon any Thing for them; tho' at other Games an Advantage in this Cafe is given to the first in Play, or the Eldeft Hand.

Accidents which happen at this GAME, and the Penalties which attend it.

F'

IRST, if the Dealer by Mistake, or otherwise, should give a Card too many, or too few, it is at the Election of the Eldeft Hand, either to play the Game, or make him deal again.

If the Eldeft, having 13 Cards dealt him, refolves to play (you must observe, there can be but 7 Cards in the Stock, if the Dealer has his 12) in this Cafe he must lay out 5 Cards, and take in but 4.

If he plays when he has but 11 Cards dealt,

he

he muft lay out a Card lefs than what he takes in.

And the Dealer is to do the fame, if in or 13 Cards fall into his Hand; but it is only in the Choice of the Eldeft to play, or make him deal again.

If one fhould have 15, or but 9 Cards dealt him, which may happen when the Dealer does not think of what he is doing; in this Cafe the Cards must be dealt again, and neither have Power to hinder it.

He that has a Carte-blanche, Point, Quints, or Quatorzes, in his Hand, and plays down a Card before he remembers to name it, lofes the Benefit thereof; and fo he does of every Thing that is to be told in Hand, if he does not name them before he plays down.

If one Party names his Point, and the other allows it to be good; if he does not remember to fhew it before he plays down a Card, it is good for nothing to him, and he must not

reckon it.

So if he should name Tierces, Quartes, or Quints, and not fhew them before he plays down, he loses the Advantage of reckoning them.

On the other Hand, when this happens, the Dealer fhall tell his Points, Tierces, Quartes, or Quints, &c. tho' they are not fo good as the others.

But he must likewife fhew them before he

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plays down to the Leader's Cards, otherwife he lofes the Right of reckoning them, as well as the other.

He that has Threes, or Quatorzes of Aces, Kings, Queens, Knaves, or Tens, is not obliged to fhew them.

If one fhould count a Three, or Quatorze, which he has not in his Hand, tho' he laid it out by Mistake, or otherwife; if the other finds it out at any Time before the Cards are cut for the next Deal, he cuts him off from all he reckoned, and he is to count nothing that he got by that Deal.

If the Eldeft fhould count 3 Aces when he laid out of them, and the other 3 Kings, or any thing elfe; he fhall count his 3 Kings, though he does not difcover the other's falfe Reckoning till the End of the Deal.

Obferve, that tho' he who reckons falfe, can count nothing by the Deal; yet what he has in his Hand may hinder the other, and fave a Picque, or a Repicque.

As for Example, he who counts 3 Aces falfe, and has a Quint-Major in his Hand; though he cannot count for it, yet it cuts the other off from counting any inferior Quint, Quarte, or Tierce.

He that takes in a Card more than he lays out, incurs the fame Penalty, and counts nothing.

But

But he that takes in a Card less than he lays out, may count his Game.

He that has a Card lefs than his Number, muft play Card for Card with the other, as long as his Cards laft,

When one has 12 Cards, and the other but 10; if he who has the 12 Cards, should win 10 Tricks fucceffively, then he has 2 Cards left in his Hand, which we will fuppofe to be the King of Spades, and any small Card of another Suit; the other has but I Card, which we will fuppofe to be the Ace of Spades: If the first plays his fmall Card, the other must play the Ace of Spades to it. Thus he fuffers a Capot for want of another Card; and this feems juft, because it was his own Fault that he wanted a Card.

When a Card is once played out of Hand, it cannot be taken up again, unless it be in the Cafe of a Renounce; if then, by Mistake, one should throw down a Card of a different Suit when he has one of the fame in his Hand, he may take it up again, and play down the

other.

If the Leader should play a King, and the other having the Ace of the fame Suit in his Hand, fhould in furprize play a small Card of the fame Sort, he cannot re-call it, but must be content to lofe the Trick.

If one Perfon has 3 Aces in his Hand, and by Negligence fhould count 3 Kings in

F4

ftead

ftead of his Aces, he counts nothing that Deal.

Provided, he does not recollect his Miftake before he plays down his first Card, if he does, in all the aforementioned Cafes he faves the Penalty..

If when the Deal is half played out, one of the Parties expecting to win no more Tricks, should throw up the Cards, and mix them with the reft; if he repents after, and would take his Cards up again, he is not allowed: But if they are not mixed with the reft, he may take them up again, and play out the Deal.

When the Cards are played out, except 2 or 3 on one Side, and one fuppofing the other's Cards to be better than his own, should throw them down; but finding himself mistaken, he takes his Cards up again after, he fhall be obliged to play which of the 3 Cards the other directs him.

It is not allowed in any Cafe to discard twice: As for Example :

He who takes in firft, lays out 4 Cards; therefore he is to take in but 4: If by the Outfide, or any other Means, he should know the 5th to be a good Card, and offer to lay out another in order to take it in, the other muft not allow him to do it."

And the Rule is the fame in respect of the Dealer: If he does not take all the Cards

that

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