Wargames Handbook: How to Play and Design Commercial and Professional Wargames

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iUniverse, 2000 - 417 Seiten
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Describes origins of commercial wargames as well as how to play and design them.
 

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Inhalt

Acknowledgements
ix
Introduction
xi
Chapter 1
4001
Chapter 2
4034
Chapter 3
4107
Chapter 4
4146
Chapter 5
4190
Chapter 6
4227
Chapter 7
4251
Chapter 8
4300
Chapter 9
4317
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Über den Autor (2000)

James F. Dunnigan has written more than 100 books and articles about warfare and diplomacy. A resident of New York City, he is a military analyst for MSNBC and has been a consultant to the State Department, the CIA, and the Army War College.

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