Postmodern Gaming: Heidegger, Duchamp, DerridaP. Lang, 1994 - 173 Seiten This is a substantial contribution to the contemporary theoretical discourse. It draws on the works of Heidegger, Gadamer, Lyotard, Derrida and others to show the centrality of play for an effective critique of structures of metaphysical thinking. The author argues that it is the notion of play that allows us to understand postmodernity as a project that asserts the need to continue the modern tradition with a truly critical agenda. |
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absence actually aesthetic already announces appears becomes beginning brings calls comes concept condition continuity critique Dasein Derrida desire determined dialogue différance difference disappearance discourse displacement Duchamp economy effect epochal Ereignis essence essentially event existence extent function fundamental Gadamer Gadamer's genre Greek grid ground happening Heidegger Heidegger's Hence hermeneutics heterogeneity human ideal identity implied instance interpretation language leads leap locus logic longer Lyotard marks meaning merely metaphysical metaphysical thinking move movement movement of play namely nature never notion object ontological opening origin originary past philosophy phrase play position possible post-metaphysical postmodern presence production proper pure question radical readymade realm reason refers regard remains repetition representation restricted result seems sense simultaneously situation space speaking speculative stable step structure takes thing thinking thought traditional transcendence truth turns ultimately understanding understood universal Verwindung Wesen writing