Players Unleashed!: Modding the Sims and the Culture of GamingAmsterdam University Press, 2011 - 224 Seiten A compelling examination of the practice and implications of modding as they apply to the best-selling computer game The Sims. |
Inhalt
PREFACE | 7 |
Understanding gameplay | 20 |
CULTURAL AND COMMERCIAL APPROPRIATION | 37 |
Histories of modding | 57 |
Serious game development or intense play? | 75 |
From interpretation to configuration | 94 |
Private and public spaces | 117 |
Game space as canvas | 135 |
EXTENDING THE GAME | 157 |
pornographic hacking and The Sims | 178 |
Andere Ausgaben - Alle anzeigen
Häufige Begriffe und Wortgruppen
Aarseth activities adventure games aesthetic altering analysis associated basic behaviour cheat codes Colossal Cave Adventure computer games configuration Consalvo considered construction context creating digital games dimension doll's house downloading dynamic Electronic Arts example experience fact fantasy figure functions game characters game code game cultures game design game development game engine game industry game mechanics game modding game space Game Studies game's gameplay gender genre hacker hacking Henry Jenkins Herz ideological important in-game instance interaction interpretation J.C. Herz Jenkins kinds Lara Croft machinima modders modding practices modding scene narrative Nieborg notion objects operations original game Pac-Man participatory culture playability potential practices of modding production programming regarded representation result reworking ruleset SimCity Simlish Sims game Sims gameplay Sims modding Sims Online Sims players simulation skins social Spacewar spatial specific Strangerhood structure suburban suburbia textual users Video Game websites Wright