Game of X v.2: The Long Road to XboxCRC Press, 20.09.2018 - 358 Seiten Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to happen. Stories based on dozens of interviews include a colorful cast of characters and some solid technical background. The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating prequel to Game of X v.1: Xbox.
Key Features Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating follow-up to Game of X v.1: Xbox Stories based on dozens of interviews include a colorful cast of characters and some solid technical background. |
Inhalt
Windows Gets Gamed | |
Path to Dominance | |
The Other Face of the | |
3D Wars | |
Start Me | |
Judgment | |
The Millionaire Club | |
Japan | |
Bunnygate 18 Judgment Day II | |
Reorgs | |
Taking On the Internet | |
The Disruptor | |
Talking to the Metal | |
The Importance of Graphics | |
The Games Division | |
Pitfalls for Christmas | |
The Manhattan Project | |
DirectX Media | |
Escalating the Graphics Wars | |
The OpenGL LettersPart 1 | |
Multimedia Retreat | |
The End of Talisman | |