Players Unleashed!: Modding the Sims and the Culture of Gaming
Amsterdam University Press, 01.01.2011 - 224 Seiten
A compelling examination of the practice and implications of modding as they apply to the best-selling computer game The Sims.
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Game development in context
Histories of modding
Serious game development or intense play?
DYNAMICS OF MODDING
NEGOTIATING THE CODE
Game space as canvas
activities adventure games aesthetic altering analysis associated basic behaviour cheat codes Colossal Cave Adventure computer games con Consalvo considered construction content creation context Counter-Strike creating digital games dimension doll’s house downloading dynamic Electronic Arts elements example experience fact fandom fantasy figure functions game characters game code game cultures game data game design game development game engine game industry game mechanics game modding game space game-as-product game’s gender genre hacking Henry Jenkins ideological important in-game instance interaction J.C. Herz Jenkins kinds Lara Croft machinima Maxis modders modding practices modding scene narrative notion objects operations original game Pac-Man participatory culture playability potential practices of modding production programming regarded representation result reworking ruleset semiotic sense SimCity Simlish Sims game Sims gameplay Sims modding Sims Online Sims players simulation social Spacewar spatial specific structure suburban suburbia textual users various websites Wright